moodev demos / map-studio

webgl · procedural · godot export

Map Studio

The terrain core from the full designer, in miniature: multi-octave value noise shaped by a continental mask. Continent is the default because island-by-default is a bad surprise. Flip the world toggle to opt into islands, tune it, then grab the scene.

procedural terrain generatorlive

// the full tool ships terrain mesh, a water shader, HeightMapShape3D collision, instanced prop scatter, and a playable spawn rig. This page is just the generator core so you can feel the knobs.